Tag Archives: RPG

Final Fantasy X: Perfect Remake

Last year, I completed a replay of Final Fantasy X on the Playstation 2. To some, and to me, it was a classic game despite making a few changes from the classic FF formula. Although the virtues of the game are (and will be) another post for another time. What I really want to tackle here is what would be on my personal list for a “Perfect Remake”.

The current new generation consoles, mainly the PS3 and 360, have graphical and storage advances that really blow the PS2 out of the water. The game looked and played really well anyway, but the idea of an enhanced remake (although unlikely) is something I’d dearly love to see.


Firstly, I guess I should get gameplay tweaks out of the way. Mainly because I don’t really think it would need too many changes. The game was good as-is, and only minor tweaks would really be needed. The ability to run the game, or at least the majority of the resources, from hard drive would be a huge improvement. It would certinaly reduce the lag-time when switching into battle-mode or moving between different areas.

The only serious gameplay tweak I would definitely like to see would be an additional ability available to magic-users. “Target all”. It’s usually been a mainstay of the Final Fantasy games, and one thing I felt sorely missing from the magic system. Whether it was something available later on in the Sphere Grid, an ability available from equipment, or both, it would be nice if it was at least gainable at later stages in the game. Continue reading Final Fantasy X: Perfect Remake